

The physical tools, plus your software, will affect how well you're able to translate your drawing skills to the screen, or, if you're a total beginner, the control you have over your artistic process. So when you weigh a one-off investment that provides access to virtually any kind of creative medium (as well as the panacea that is the undo button) against the more exacting, prep-heavy work of physical drawing, there can be a real payoff. those all cost money, and can quickly be used up. And that's just with one medium - investing in oil paints, acrylic paints, watercolors, pastels, graphite pencils, charcoal.

However, this is in contrast to the physical world, where even if you were to be more economical with paints or paper, the various drafts and ruined works that a simple mistake can result in really add up. Of course, the styluses and pads in question can cost quite a bit - and that's assuming you have a tablet or a laptop to use them with, if necessary. That flexibility, in addition to quick turnarounds and a digitized end product, is what makes digital art so appealing from a commercial perspective. Digital tools allow artists to simulate a variety of mediums using the same tools: a stylus, a touch-sensitive pad, and some creative software like Adobe Fresco.
